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・ Guitars in the Classroom
・ Guitars – the Museum
・ Guitar and Drum
・ Guitar and Lute Workshop
・ Guitar battle
・ Guitar Bazaar
・ Guitar Beat
・ Guitar Boogie (album)
・ Guitar Boogie (song)
・ Guitar bracing
・ Guitar Center
・ Guitar chord
・ Guitar chord file format
・ Guitar Concerto No. 1 (Hovhaness)
・ Guitar Concerto No. 2 (Hovhaness)
Guitar controller
・ Guitar Country
・ Guitar Craft
・ Guitar Dominance!
・ Guitar Experience Festival
・ Guitar Fever
・ Guitar fiddle
・ Guitar for Jodi
・ Guitar for the Practicing Musician
・ Guitar Forms
・ Guitar Foundation of America
・ Guitar Freaks
・ Guitar Gable
・ Guitar Gabriel
・ Guitar Gangsters & Cadillac Blood


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Guitar controller : ウィキペディア英語版
Guitar controller

A guitar controller is a video game controller designed to simulate the playing of the guitar, a string musical instrument. Guitar controllers are often used for music games such as ''UmJammer Lammy: NOW!'', ''GuitarFreaks'', ''Guitar Hero'', and the ''Rock Band'' series. The controllers are played by holding down a colored fret button that matches a colored, on-screen note, while pressing the strum bar as the note passes through the target. The controllers also feature a whammy bar, which is used to bend notes and collect each game's equivalent of bonus energy. Different games and models of controllers have introduced additional features, such as effects switches, additional fret buttons, and fret touch pads. The fret buttons are colored usually in the order of (from lowest to highest pitch) green, red, yellow, blue, and orange.
The guitar design for ''Guitar Hero Live'' does not use the five colored frets, instead using two rows (one black and one white) with three buttons each.〔http://www.engadget.com/2015/04/14/guitar-hero-live-hands-on/〕
==Implementation as game controllers==

A Guitar controller is almost always an adaption of existing controller technologies for a given console—all features of the guitar are implemented using features found on a standard game controller. Generally speaking the following apply:
* Fret Buttons are implemented as the standard action buttons on the controller- for example, the buttons on a Guitar Controller for the Xbox 360 map to the A, B, X, Y and Left Shoulder buttons on the standard Xbox controller.
* The whammy bar is implemented as an axis
* The meta buttons (start, select, back) map directly to their standard controller counterparts.
Other, vendor-specific features can be implemented using standard controls, or combinations of them- for example, the solo bar on a Rock band guitar controller is implemented using the same controller buttons as the main fret buttons, plus an additional modifier key, whereas the Slide Bar from recent versions of Guitar Hero is simply another axis.
The "tilt" function is also usually mapped to an axis.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Guitar controller」の詳細全文を読む



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